What I Learned About Product, Design and Coding at the MCE Conference

Last week, along with a couple of colleagues I attended the Mobile Central Europe (MCE^3) conference in Kinoteka, a sprawling cinema complex in downtown Warsaw.

This year saw the third installment of the conference, focused on bringing designers, developers, and everyone in between together to share knowledge with people from around the world.

The number 3 in the name of conference had one additional meaning. There were three talk tracks, each one with a separate overarching theme: Engineering, Design−both of which we already know from prior editions of the conference−and a new one, introduced only this year, Product. I decided to leave my developer comfort zone and learn something new from all three tracks.

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Macoscope goes to Belarus

As you probably know, a few of us here at Macoscope are actively involved in putting together a local Swift meetup in Warsaw – Swift Warsaw.

We believe in giving back to the community – not only because it’s The Right Thing to do, but simply because it pays off tremendously: we get to meet new people, forge new friendships, and learn from each other. So when Janina Łaszkiewicz, involved with Cocoaheads.by and other cool projects in Minsk, invited us to come over to the Belarusian capital and be a part of a Swift event she was putting together, it didn’t took long for me and Michał to accept the invitation. After getting all our paperwork sorted out and buying airline tickets we didn’t have to wait all that long for December 19 to come around; soon enough we found ourselves aboard a Belavia flight to Minsk. A short cab ride later we were standing right in the heart of the capital of Belarus.

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Swift Warsaw #1: Lessons Learned

Netherlands & Germany – There and Back Again

As you know, we love networking with people, so both April and May have been chock full of meetings, traveling, and building new relationships.

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“Work Hard, Play Hard” — That’s How We Rolled at Mobile Central Europe 2014

Laying the necessary groundwork took us exactly one year. Well, was the event a success? It’s kind of hard to answer that. Tweets, Facebook comments, and photos indicate that people loved the event. We believe that no matter how well-organized and fun an event was, there is always room for improvement. We can’t help it. It’s just the way we are.

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