10 Things Pizza Can Teach You About Great User Experience

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Sometimes I play this funny game when I’m out having a beer with my friends. We come from completely different professional environments: the group includes structural engineers, lawyers, chemists, actors, developers, entrepreneurs, and me, a UX designer at Macoscope. After a couple of rounds, we often talk about work-related problems and when doing so we follow this one special rule: we use a common denominator.

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7 Things Matt Damon Taught Me About Digital Disruption

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Journeying through the galaxy (my childhood dream) turned out to be unfeasible as a profession, so today I’m a UX designer at Macoscope. I consumed Andy Weir’s The Martian almost in one sitting and it nearly ruined last Christmas for me as I received the final warning from Santa for being antisocial. But it was worth it, as the book seemed mesmerizingly real. Being a huge fan of SF, when I first heard about the casting decisions for the upcoming movie adaptation of the book I was very skeptical, to say the least.

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Hold on to Reality: Restrain Your Creativity And Your Feedback

Limit Yourself

Tip 1: Limit Your Possibilities

Based on our experience with our newest project, Bubble Browser, a visual browser for Evernote notes, we wanted to present our approach to implementing innovative solutions in applications. The assumptions we held throughout the development process allowed us, a group of five, to create a stable, and in our opinion, conceptually revolutionary, product in a little over six months.

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